No Man's Sky Wiki
Advertisement
The subject of this article is from the NEXT update.
The information from this article is up-to-date as of 28 October, 2018.

This article is a stub. You can help No Man's Sky Wiki by expanding it.

Alone Amidst the Stars
Mission type Primary
Mission series Artemis Path
Preceded by: Awakenings
Followed by: Ghosts in the Machine
Starting point: Crashed Ship
Requires: N/A
Implemented Atlas Rises
Description First mission of the Artemis Path proper


Alone Amidst the Stars is the second story mission of the Artemis Path, starting immediately upon the end of Awakenings. The mission tasks the player with contacting Artemis and attempting to find their way to them.

Initial Description

I received a set of mysterious coordinates from an unknown source. I followed the signal, and found the wreckage of an abandoned ship. There was little be[sic] gained from the wreck, but the Distress Beacon contained the hailing frequency labelled 'ARTEMIS'. There is nothing for it but to continue exploring.

Walkthrough

Transition from Awakenings

Two warps after making the decision in Awakenings to follow or ignore the mysterious messages, the player will be contacted by a mysterious entity. Once the conversation ends, the player must follow the new waypoint to a Crashed Ship and repair its Distress Beacon to gain the hailing frequency of Artemis, the crashed ship's previous pilot. The beacon will also grant the player the Advanced Mining Laser blueprint for free (if the player already has that blueprint, they will instead be given another Multi-tool blueprint such as the Personal Forcefield blueprint).

At this point, Alone Amidst the Stars will have begun in earnest (the last portion of Awakenings is included here because it provides useful context for the events of this mission).

First Contact

As the player departs the planet, they will be contacted by Artemis, who only has enough time to deliver a troubling revelation before the transmission ends. At this point, the player must travel to a Holo-Terminus (found using the Starship's scanner in space) and charge its Power Condenser with Sodium (2%/unit) or Sodium Nitrate (5%/unit), then use it to get back into contact with Artemis.

Triangulation

I made contact with Artemis, discovering that they are stranded on a sunless world. They asked me to triangulate my position so that we might figure out a path towards meeting.

During the resulting conversation, the player will need to upload their data in order to progress the mission --- once the data is transmitted, Artemis will ask you to triangulate your position by placing Signal Boosters and logging their positions using the Triangulate Position function available during this portion of the mission. Signal Boosters are temporarily unable to accept Navigation Data and Drop Pod Coordinate Data until the triangulation has been completed.

The location for the first Signal Booster use is not specified --- any location near the Holo-Terminus will work. The second and third Signal Booster uses, however, must both occur immediately adjacent to the Observatory marked by the mission waypoint. The same Signal Booster can be utilised for all three parts of the triangulation.

Once the triangulation has been completed, the player must return to space and receive a transmission from Artemis there, then locate and activate another Holo-Terminus so that they can transmit the triangulation data. In exchange, Artemis will transmit data about the stars in the skies at their location and ask the player to find their location with the help of aliens.

Artemis's Star Chart

Excited at the prospect of meeting, Artemis has gathered records of the stars visible from their world. They wish for me to bring this chart to a space station and determine a route between our locations.

Artemis will give the player a translator to help them understand aliens, but the player must first calibrate it by learning three words of the local alien language.

Once the translator is calibrated, the player must then travel to a specific lifeform on a nearby planet's Trading Post and speak with them to discover that they are unwilling to help the player until they have performed four actions which raise their standing with the lifeform's community (Vy'keen, Korvax or Gek). The easiest way to do this is to buy the items that the respective races like- for example, Vy'keen effigies and daggers- and give them to the Vy'keen.

Once the actions have been performed, the player must return to the lifeform and have them inspect Artemis's star chart. The player will be told by the lifeform that Artemis's sector of space does not exist, and they will need to go back to space and contact Artemis once more to deliver the news. The resulting conversation ends strangely, with the player left only with the ID of another being called Apollo.

Rewards

Advertisement