The subject of this article is from the Echoes update.
The information from this article is up-to-date as of 13 February, 2024. |
The information from this article is up-to-date as of 13 February, 2024.
Atmosphere Harvester | |
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Category | Base Building |
Type | Autonomous Gas Compressor |
Total Value | 1.0 |
Updated | Echoes |
Atmosphere Harvester is a portable base building product.
Summary[ | ]
Atmosphere Harvester is a portable base building product for extracting gases from a planet's atmosphere. It can extract the planet's gases without the need for constant supervision.
Game description[ | ]
An automated siphon unit for the collection of valuable gases. Once activated, the harvester condenses and compresses substances from the air over time. Compressed gas is then stored safely until collected.
Build[ | ]
Atmosphere Harvester can be built using a blueprint and the following ingredients:
- Ammonia x100 + Metal Plating x2 + Hermetic Seal x2 → Atmosphere Harvester
Fuel sources[ | ]
The Atmosphere Harvester has a Fuel Inverter, which requires 80 Carbon or 27 Condensed Carbon to be fully charged.
Additional information[ | ]
- Its blueprint is rewarded when you construct the Science Terminal and continue the Scientist quest line.
- It is possible to store up to five (5) Atmosphere Harvesters in a single regular inventory slot (Ten (10) for a Cargo/Freighter slot). However, a maximum of three (3) Atmosphere Harvesters may be setup per planet. (Tip: Mark your harvester array with a colored Save Beacon, and activate a Waypoints on your galactic map for the system as a safety measure against losing track of them).
- A fully charged device will harvest a maximum of 250 units over a time period of roughly 60 minutes.
- The type of gas harvested depends entirely on the type of planetary environment they're set up in:
- Sulphurine on Hot and Barren planets
- Radon on Irradiated and Frozen planets
- Nitrogen on Lush and Toxic planets
- Oxygen on Exotic planets
Gas Crafting[ | ]
One or more of these three gases make it possible to craft some of the rare intermediary materials (sometimes worth 100k to 2m), which in turn can be used to create various advanced (and highly valuable) commodities.
NOTE: The information below refers to product creation using a blueprint. A refiner can be used to create these products using various different recipes.
- Radon is combined with Condensed Carbon to make Enriched Carbon
- Sulphurine is combined with Condensed Carbon to make Thermic Condensate
- Nitrogen is combined with Condensed Carbon to make Nitrogen Salt
Here is one, non-exhaustive, example of a gas crafting chain:
- Thermic Condensate is combined with Nitrogen Salt to produce a Semiconductor
- Semiconductor is combined with Enriched Carbon to produce a Superconductor (value = 400k)
- Superconductor is combined with a Circuit Board (value = 1.2m) to create a Quantum Processor (value = 5.2m)
- Quantum Processor is combined with Portable Reactor (value = 5m) and Geodesite (value = 150k) to make a Fusion Ignitor (value = 18m)
- Superconductor is combined with a Circuit Board (value = 1.2m) to create a Quantum Processor (value = 5.2m)
- Semiconductor is combined with Enriched Carbon to produce a Superconductor (value = 400k)
This is just an example of the things you can discover as you progress in the game by exploring planets and bartering with aliens.
Release history[ | ]
- Atlas Rises - Added as product.
- NEXT - Blueprint changed, formerly required Voltaic Cell, Heat Capacitor and Acid. It is now portable.
- NEXT 1.63 - Fixed an issue that caused the Atmosphere Harvester to collect an invalid substance on specific rare biomes. Fixed an issue that caused it to run out of fuel and empty its collection hopper when the player left the system. (this may not have been fixed, further testing required)