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The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.

This section is Fan Fiction. The information found here is not an actual part of the released game, but a user-invented addition to the wiki.

The Forgotten Colonies - Outer Rim is a collection of regions.

Summary[ | ]

The Outer Rim describes the assortment of all regions bordering The Fade, the great dissolution of reality before the great void.

This is the story of the people that dared to brave the endless stars or the Portal Network to return civilization to the outer most regions of the galaxy.

Events:

  • 1-5 systems: 0-1 Event
  • 6-12 systems: 1-3 Events
  • 13-25 systems 3-5 Events
  • >25 systems: 5-10 Events

Factions[ | ]

Supragalactical[ | ]

The Traveller's Guild[ | ]

  • Cooperative
  • Traveller
  • Protect the Multiverse
  • Neutral Good Paragon

Trust: 100% Wealth: ∞ (Infinite) Public Order: 100%

Capital: Otohime

The guild of the Traveller has been founded after the boundary of the multiverse began to fail. With time interwoven in the truth all of them share, the Travellers have come together to aid each other in the pursuits of knowledge and in an effort to help the galaxy survive. Knowledge about the corruption and decay are as important as the containment of rogue sentinels or dangerous empires. Their knowledge has led to the Outer Rim Expedition, the Portal Network Initiative and the successful rekindlement of civilization on the border of the Euclid galaxy. If one has a keen eye, they might spot their embassies out in the void, as many Travellers have begun to rule and support the people with the knowledge they once only sought to collect. And all of them are welcome in the Traveller's Guild.

Their current base of operations in the Delta Spiral is Teplant.

Shared Fate: Traveller systems never suffer bad events regarding order or trust inside Traveller factions.
Transdimensional: Wealth of the Multiverse.

Delta Spiral[ | ]

Deshvan Brotherhood[ | ]

  • Anarchy
  • Gek
  • Raids and Tributaries
  • Neutral Evil Paragon

Intimidation: 99% Wealth: 12 Internal Order: 91%

Capital: Deshvan

The Brotherhood was a minor group of pirates that harassed the nearby systems around Nenkorte for decades. With no central force to oppose them, the rising tides of fortune and power shifted until the Brotherhood came out on top in its local cluster.
The recent open disclosure of their ancient relics, the Atlas Stones has caused an uproar in the Sea of Onhakitc as this pirate armada has become the biggest threat to its future. Yet they claim to only want their tribute as they have little to no aspiration for an empire of their own. Too much hassle. For those too weak to protect themselves, it is a tempting offer confronted with the alternative of a war against the rogue sentinels under their command. They can easily enforce their demands and some that didn't get the support of the Traveller's Guild might see them as a reasonable hegemon instead. The recent white peace against the League of Nenkorte didn't hurt their legacy, but the loss of their raid fleet caused minor internal problems.

  • Rogue Armada (Exotic Str 160 x3 + Dreadnought Str 120)

League of Nenkorte[ | ]

  • Cooperative
  • Multi-Ethnic
  • Freedom and Autonomy
  • Lawful Good Renegade

Trust: 90% Wealth: 11 Public Order: 97%

Capital: Nenkorte

The league was founded in 05/11/12017 after the Traveller's Guild established relations with the Delta Spiral. It was the first major faction that attempted to shape the future of the region, but it wouldn't be the last.
They began as a multi-ethnic cooperative between the Gek and the Vy'keen, but they never discriminated against the Korvax. Their credo is freedom, safety and prosperity. They see no reason to centralize or to curtail certain ideals inside their systems and value autonomy. While this hinders their own specialization, it also means that each region can focus on their own specialties themselves and the league can enjoy an easier process of association with them. While noble in spirit, their actions can sometimes seem a bit hasty.

Their massive losses to the Deshvan Brotherhood in the war were celebrated as heroic sacrifices by the Vy'keen involved and accepted by the people. However, as great as this victory was, if it wasn't for the promises of the Traveller's Guild, the League might already be on its way to fracture. They reached their goal of temporary freedom.

  • Nenkorte: Space Hemlock Squadron (Tashijona S91) Str 126 - Nenkorte x3
  • Nenkorte: Planetary Hemlock Squadron (Tashijona S91) Str 126 - Festa x1

Faction Hubs and Systems[ | ]

Traveller's Guild[ | ]

  • Teplant (2/2) - Traveller Eijer
    • Facilities - Supply Depot (0/3) / Workshop
    • Trade Routes: Trade Center Access to the Traveller Portal Network
    • State Fleets: (0/5)
    • Civil Fleets: (0/2)

Deshvan Brotherhood[ | ]

  • Deshvan (3/3) - Homebase of the Cartel
    • Facilities - Greenhouse / Stellar Archive
    • Trade Routes: Refinery, Import: X - Export: X
    • State Fleets: (0/9) (0/2) - Rogue Sentinel status "allied"
    • Civil Fleets: (0/10)
    • Features:
      • Gaia World Deshvan Prime
      • Gaia World Lethon

League of Nenkorte[ | ]

  • Nenkorte (3/1) - Faction Capital
    • Facilities - Server Archive / Workshop
    • Trade Routes: Refinery, Import: X - Export: X
    • State Fleets: (4/5) (0/1)
      • Hemlock Squadron x4
    • Civil Fleets: (0/4)
    • Features:
      • Gaia World Nenkorte Prime
  • Festa (2/1)
    • Facilities - Greenhouse / Supply Depot (0/3)
    • Trade Routes: Mining, Import: X - Export: X
    • State Fleets: (0/6) (0/2)
    • Civil Fleets: (0/7)
    • Features:
      • Gaia World Festa Prime
      • Gaia World Dal Hani
  • Pones (2/1)
    • Facilities - Extensive Server Archives
    • Trade Routes: Trade Center, Import: X - Export: X
    • State Fleets: (0/9/2) (0/1) - 2 Rogue Planets unsuppressed
    • Civil Fleets: (0/8/2) - 2 Rogue Planets unsuppressed
    • Features:
      • Gaia World Pones Prime
  • Utvalf (2/1)
    • Facilities - Extensive Recreation Facilities
    • Trade Routes: Refinery, Import: X - Export: X
    • State Fleets: (0/7) (0/2)
    • Civil Fleets: (0/8)
    • Features:
      • Gaia World Utvalf Prime
      • Gaia World Vinok
      • Dangerous Gaia World Madach
  • Visab (2/2) - Capital of the Visab Administrative Circuit
    • Facilities - Botanic Garden / Server Archive
    • Trade Routes: Energy/Fuel, Import: X - Export: X
    • State Fleets: (0/6)
    • Civil Fleets: (0/3)
    • Features:
      • No 30ly systems!

Known Members[ | ]

Player Name PC/PS4 Faction Home System Home Planet
Thamalandis PC League of Nenkorte Nenkorte Nenkorte Prime
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