The subject of this article is from the Endurance update.
The information from this article is up-to-date as of 6 October, 2022. |
The information from this article is up-to-date as of 6 October, 2022.
Glass | |
---|---|
Category | Tradeable |
Type | Advanced Agricultural Product |
Total Value | 200.0 |
Updated | Endurance |
Glass is a tradeable.
Summary[ | ]
Glass is a tradeable item that can be used in construction and base building. It can also be used for decoration and room parts other than windows.
Game description[ | ]
Shatter-proof, scratch-resistant glass with a self-cleaning, UV-cured coating, for general construction use.
Refined from Silicate powder. Extract silicate from the earth with a Terrain Manipulator.
Can be crafted from Frost Crystals extracted from plants on frozen worlds.
Source[ | ]
- Blueprint can be found in Manufacturing Facilities and Operations Centres, or purchased from Synthesis Laboratory for 250 .
Glass can be built using a blueprint and the following ingredients:
- Frost Crystal x40 → Glass
Glass can be refined using a Refiner with the following ingredients:
- Cyto-Phosphate x50 + Salt x50 → Glass x1 ("Salt Crystal Polishing", 10 sec./unit output)
- Silicate Powder x40 → Glass x1 ("Silicate Forging", 5 sec./unit output)
- Frost Crystal x40 → Glass x1 ("Polish Crystals", 30 sec./unit output)
Use[ | ]
Crafting[]
Glass is used as an ingredient for crafting the following products:
- Alloy Window -- Ferrite Dust x25 + Glass x1 → Alloy Window
- Alloy-Framed Glass Panel -- Ferrite Dust x25 + Glass x1 → Alloy-Framed Glass Panel
- Angled Window -- Ionised Cobalt x5 + Glass x1 → Angled Window
- Barrel Ioniser -- Glass x4 + Wiring Loom x1 → Barrel Ioniser
- Bio-Dome -- Magnetised Ferrite x25 + Glass x5 → Bio-Dome
- Bio-Lantern -- Glass x1 → Bio-Lantern
- Boltcaster Ricochet Module -- Glass x4 + Wiring Loom x1 → Boltcaster Ricochet Module
- Circle Window -- Ionised Cobalt x5 + Glass x1 → Circle Window
- Concrete Window Panel -- Silicate Powder x25 + Glass x1 → Concrete Window Panel
- Curved Cuboid Roof -- Pure Ferrite x75 + Glass x1 → Curved Cuboid Roof
- Extruded Alloy Horizontal Window -- Ferrite Dust x25 + Glass x1 → Extruded Alloy Horizontal Window
- Extruded Alloy Small Window -- Ferrite Dust x25 + Glass x1 → Extruded Alloy Small Window
- Extruded Alloy Window -- Ferrite Dust x25 + Glass x1 → Extruded Alloy Window
- Extruded Timber Large Window -- Carbon x25 + Glass x1 → Extruded Timber Large Window
- Extruded Timber Small Window -- Carbon x25 + Glass x1 → Extruded Timber Small Window
- Folded Sail Timber Roof -- Carbon x10 + Glass x1 → Folded Sail Timber Roof
- Freighter Glass Corridor -- Silver x30 + Glass x1 → Freighter Glass Corridor
- Freighter Glass Stairs -- Silver x30 + Glass x1 → Freighter Glass Stairs
- Glass Cuboid Room -- Silver x75 + Glass x2 → Glass Cuboid Room
- Glass Roofed Corridor -- Pure Ferrite x30 + Glass x1 → Glass Roofed Corridor
- Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 → Glass Tunnel
- Horizontal Alloy Window -- Ferrite Dust x25 + Glass x1 → Horizontal Alloy Window
- Horizontal Timber Window -- Carbon x25 + Glass x1 → Horizontal Timber Window
- Irregular Alloy Window -- Ferrite Dust x25 + Glass x1 → Irregular Alloy Window
- L-Shaped Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 → L-Shaped Glass Tunnel
- Large Glass Panel -- Glass x1 → Large Glass Panel
- Large Timber Double Window -- Carbon x25 + Glass x1 → Large Timber Double Window
- Large Timber Triple Window -- Carbon x25 + Glass x1 → Large Timber Triple Window
- Large Window -- Ionised Cobalt x10 + Glass x1 → Large Window
- Living Glass -- Lubricant x1 + Glass x5 → Living Glass
- Marine Shelter -- Living Pearl x5 + Glass x1 + Oxygen x25 → Marine Shelter
- Metal Window Panel -- Ferrite Dust x40 + Glass x1 → Metal Window Panel
- Mind Ark -- Soul Engine x1 + Wiring Loom x3 + Glass x3 → Mind Ark
- Reinforced Window -- Silver x10 + Glass x1 → Reinforced Window
- Rounded Flat Timber-Glass Roof -- Carbon x10 + Glass x1 → Rounded Flat Timber-Glass Roof
- Skylight Alloy Roof -- Ferrite Dust x10 + Glass x1 → Skylight Alloy Roof
- Small Aquarium -- Glass x2 + Living Pearl x1 → Small Aquarium
- Small Window -- Ionised Cobalt x5 + Glass x1 → Small Window
- T-Shaped Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 → T-Shaped Glass Tunnel
- Terrarium -- Mordite x50 + Faecium x50 + Glass x2 → Terrarium
- Timber-Framed Glass Panel -- Carbon x10 + Glass x1 → Timber-Framed Glass Panel
- Twin Alloy Window -- Ferrite Dust x25 + Glass x1 → Twin Alloy Window
- Twin Timber Windows -- Carbon x25 + Glass x1 → Twin Timber Windows
- U-Skylight Timber Trapezoid Roof -- Carbon x10 + Glass x1 → U-Skylight Timber Trapezoid Roof
- Vertical Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 → Vertical Glass Tunnel
- Viewing Sphere -- Magnetised Ferrite x10 + Glass x3 → Viewing Sphere
- Wooden Window Panel -- Carbon x40 + Glass x1 → Wooden Window Panel
- X-Shaped Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 → X-Shaped Glass Tunnel
Refining[]
Glass is not used as an ingredient for refining using a Refiner.
Cooking[]
Glass is not used as an ingredient for cooking using a Nutrient Processor.
Addtional information[ | ]
The blueprint for glass is obtained from the Overseer (NPC) at the beginning of their quest line.
Release history[ | ]
- Foundation - Added as a trade commodity.
- Pathfinder - Blueprint changed, Coryzagen replaced with Frost Crystal.
- NEXT
- Quantity of Frost Crystal reduced in blueprint, formerly used 250 units. It has the same icon as Photovoltaic Panel.
- Players can now refine 100 Silver into 1 Glass.
- NEXT 1.64 - Fixed an issue where players could fail to learn the Glass blueprint at the correct time.
- Beyond - Players can now refine 40 Silicate Powder into 1 Glass.
- Prisms - Added Synthesis Laboratory as a blueprint source.