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The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.

The subject of this article is from a previous version of No Man's Sky and is now considered obsolete.
The information from this article is kept for historical purposes and should not be further categorised.
Impact Damage Sigma
Impact Damage Sigma
Upgradecat.damage
+1
Defensive weapon upgrade.
Category Multi-tool - Projectile
Type Boltcaster Companion Unit
Stats Damage = +3.0
Updated Atlas Rises

Impact Damage Sigma is a multi-tool upgrade.

Summary[ | ]

The Impact Damage Sigma is a first-level projectile technology upgrade for the multi-tool's Boltcaster.

It automatically increases the damage caused by Boltcaster shots.

Game description[ | ]

Boltcaster shots deliver added physical damage upon impact. Grants additional kinetic energy to the user's ionised plasma distribution system.

Operates automatically once constructed within user's multi-tool inventory.

Crafting[ | ]

Impact Damage Sigma cannot be crafted.

Original formula:

Substance.neutral.common3 Iridium x50 + Substance.commodity.common1 Iron x50 + SUBSTANCE.ASTEROID.3 Platinum x100 → Render.projectile1mod Impact Damage Sigma

Additional information[ | ]

  • Needs no fuel or recharging
  • This upgrade shares the same crafting requirements as Boltcaster SM but they are not the same. The former is a regular upgrade, while the latter was provided as a bonus to players that pre-ordered the game.

Upgrade progression[ | ]

Impact Damage SM

Impact Damage Sigma and Boltcaster SM built in the same inventory

This is also an upgrade, but not clear where in the upgrade sequence it falls. It may be a single-level upgrade that stands on it's own.

Release history[ | ]

Gallery[ | ]

Current[ | ]

Pre-Pathfinder[ | ]

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