The subject of this article is from the Visions update.
The information from this article is up-to-date as of 13 August, 2019. |
The information from this article is up-to-date as of 13 August, 2019.
Nautilon Cannon | |
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Category | Aquatic |
Type | Submarine Weapon |
Recharged with | Organic Elements |
Updated | Visions |
Nautilon Cannon is an exocraft technology.
Summary
Nautilon Cannon is an exocraft weapon for the Nautilon.
The weapon draws from an internal fuel supply to lob explosive projectiles which are affected by gravity. This fuel supply can be recharged with Carbon (0.5%/unit), Condensed Carbon (1.5%/unit) or Oxygen (1%/unit). Each shot drains 0.75% fuel when fired, and the weapon has a default fire rate of 2 shots per second, resulting in a default fuel drain rate of 1.5%/sec during continuous fire.
It has a dedicated Upgrade Module type, Nautilon Cannon Module. Upgrades from these modules may grant significant improvements to damage and rate of fire.
Game description
A mounted cannon specifically designed for the Nautilon Submarine.
A high-energy weapon system, it superheats a small body of water before launching it rapidly towards the intended target.
Designed primarily for damage against biological entities and inefficient when deployed as a mining device.
Source
The blueprint can be acquired from a Technology Merchant located on space stations for ? .
Build
Template:PoC-Craft Nautilon Cannon can be dismantled after construction, returning the following ingredients:
- Nautilon Cannon → Chlorine x50 + Crystal Sulphide x3 + Living Pearl x1
Combat properties
By default, Nautilon Cannon deals 260 damage to fauna, including all types of Abyssal Horrors. Direct hits on weak points on these targets deal 4x damage.
Mining properties
By default, Nautilon Cannon has a mining power of 52 against flora and minerals. It is unable to damage objects which require Advanced Mining Laser functionality to harvest.
Additional information
Version history
- Abyss - Added as a technology.