The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018. |
The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.
The information from this article is up-to-date as of 23 July, 2018.
The subject of this article is from a previous version of No Man's Sky and is now considered obsolete.
The information from this article is kept for historical purposes and should not be further categorised. |
The subject of this article is from a previous version of No Man's Sky and is now considered obsolete.
The information from this article is kept for historical purposes and should not be further categorised.
The information from this article is kept for historical purposes and should not be further categorised.
Ricochet Sigma | |
---|---|
Boltcaster shots are granted deflective properties. | |
Category | Weapon - Projectile |
Type | Boltcaster Companion Unit |
Updated | Atlas Rises |
Ricochet Sigma is multi-tool upgrade.
Summary[ | ]
Ricochet Sigma (previously Ricochet V1) is a first-level upgrade for the Boltcaster.
Game description[ | ]
Boltcaster shots are granted deflective properties.
Environmental collision results in plasma diversion, unpredictable flight paths and potential victim impact.
Operates automatically once constructed within user's multi-tool inventory.
Crafting[ | ]
Ricochet Sigma cannot be crafted.
Original formula:
Upgrade progression[ | ]
- Ricochet Sigma
- Ricochet Tau
- Ricochet Theta
Additional information[ | ]
- Works automatically when located in a player's Multi-tool inventory with the Boltcaster
- Needs no fuel or recharging
Release history[ | ]
- Release - Added as a technology.
- NEXT - Removed from the game. If it was installed, it has turned into Obsolete Technology.