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The Nexus

The Nexus interface

The Nexus is a multiplayer hub inside the Space Anomaly.

Summary

The Nexus is the location where players sharing the same multiplayer instance in the Space Anomaly (up to 8 on consoles, 32 on PC[1]) can initialize or join multiplayer missions (up to a group of 4 players per mission).

Missions

The Nexus missions

The Nexus missions list

Missions can be completed to get specific rewards (both products & units/nanites/quicksilvers).

Daily, one mission generating Quicksilver over units/nanites will be offered to the player, replacing 1 of the 4 mission options. Up to 3 such missions can stack up (represented by an according number of floating Quicksilver icons on the side of The Nexus interface)[2][3]. This mechanism allows players not to miss out on them even if not playing daily. However once the stack of 3 is filled up, any passing day won't add such a mission to the queue, thus being "lost".

The missions offered at The Nexus are one of the following:

The Nexus Missions
Type Title Objective Description
MP_COLLECT_COM

MISSION.COLLECT.MSHOP

Friendly Products Collect an Item Nada and Polo have welcomed many new friends into their anomalous home, some sheltering here longer than others. Iteration %EXOTIC% has requested an away team to collect a number of exotic products they require, for an undisclosed purpose.
Specialist Gifts Collect an Item Polo urgently requires an away team of Travellers to retrieve a specific product from a remote location. They request that this mission is conducted discreetly, as the cache of products is intended to be a gifted to a friend.
Anomalous Collection Collect an Item Nada and Polo have welcomed many new friends into their anomalous home, some sheltering here longer than others. Iteration %EXOTIC% has requested an away team to collect a number of exotic products they require, for an undisclosed purpose.
Exotic Supplies Collect an Item Nada and Polo have welcomed many new friends into their anomalous home, some sheltering here longer than others. Iteration %EXOTIC% has requested an away team to collect a number of exotic products they require, for an undisclosed purpose.
Rare Produce Collect an Item Nada and Polo have welcomed many new friends into their anomalous home, some sheltering here longer than others. Iteration %EXOTIC% has requested an away team to collect a number of exotic products they require, for an undisclosed purpose.
MP_COLLECT_P

MISSION.COLLECT.MSHOP

Friendly Products Collect an Item Nada and Polo have welcomed many new friends into their anomalous home, some sheltering here longer than others. Iteration %EXOTIC% has requested an away team to collect a number of exotic products they require, for an undisclosed purpose.
Specialist Gifts Collect an Item Polo urgently requires an away team of Travellers to retrieve a specific product from a remote location. They request that this mission is conducted discreetly, as the cache of products is intended to be a gifted to a friend.
Anomalous Collection Collect an Item Nada and Polo have welcomed many new friends into their anomalous home, some sheltering here longer than others. Iteration %EXOTIC% has requested an away team to collect a number of exotic products they require, for an undisclosed purpose.
Exotic Supplies Collect an Item Nada and Polo have welcomed many new friends into their anomalous home, some sheltering here longer than others. Iteration %EXOTIC% has requested an away team to collect a number of exotic products they require, for an undisclosed purpose.
Rare Produce Collect an Item Nada and Polo have welcomed many new friends into their anomalous home, some sheltering here longer than others. Iteration %EXOTIC% has requested an away team to collect a number of exotic products they require, for an undisclosed purpose.
MP_COLLECT_S

MISSION.COLLECT.MSHOP

Substantial Losses Collect an Item An explosive laboratory incident has left Polo short of raw materials for their research. Nada and Polo request Travellers harvest a number of exotic substances to replenish the Anomaly's supplies.
Intriguing Ingredients Collect an Item Polo's research has branched into a new field, though the distinction from the last field is too subtle for most to perceive. They claim to be on the threshold of an exhilarating breakthrough, and just need a little more of a certain ingredient to confirm their latest hypothesis.
Specialised Combustion Collect an Item An explosive laboratory incident has left Polo short of raw materials for their research. Nada and Polo request Travellers harvest a number of exotic substances to replenish the Anomaly's supplies.
Unusual Minerals Collect an Item An explosive laboratory incident has left Polo short of raw materials for their research. Nada and Polo request Travellers harvest a number of exotic substances to replenish the Anomaly's supplies.
Essential Materials Collect an Item An explosive laboratory incident has left Polo short of raw materials for their research. Nada and Polo request Travellers harvest a number of exotic substances to replenish the Anomaly's supplies.
MP_CONSTRUCT1

MISSION.CONSTRUCTION.MSHOP

The Joy of Home Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
Niche In the Stars Construct an Outpost The Space Anomaly itself is an ongoing project for Specialist Polo. They endlessly tinker with the design of their home: expanding, enhancing, welcoming more friends aboard. But these friends are only visitors. Polo has asked for a cooperative group of Travellers to fly to a specific planet and there build their own niche in the stars.
Terrestrial Homes Construct an Outpost Their own home eternally adrift, Polo and Nada ask for their friends to build what they cannot: static, solid, planetary bases. They seek engineering crews to prototype these terrestrial homes, and upload the creations for the Anomaly's records.
Civilised Space Construct an Outpost As more and more realities intertwine aboard the Space Anomaly, Traveller iterations converging in this hub of friendship, a pattern has become clear: there are more hubs out there, more pockets of civilised space. Polo is conducting research into the origins of these hubs. They seek engineering crews to establish the seeds of new habitable bases, in order to observe how they might flourish and grow.
Communal Habitation Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
MP_CONSTRUCT2

MISSION.CONSTRUCTION.MSHOP

The Joy of Home Construct an Underwater Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
Niche In the Stars Construct an Underwater Outpost The Space Anomaly itself is an ongoing project for Specialist Polo. They endlessly tinker with the design of their home: expanding, enhancing, welcoming more friends aboard. But these friends are only visitors. Polo has asked for a cooperative group of Travellers to fly to a specific planet and there build their own niche in the stars.
Terrestrial Homes Construct an Underwater Outpost Their own home eternally adrift, Polo and Nada ask for their friends to build what they cannot: static, solid, planetary bases. They seek engineering crews to prototype these terrestrial homes, and upload the creations for the Anomaly’s records.
Civilised Space Construct an Underwater Outpost As more and more realities intertwine aboard the Space Anomaly, Traveller iterations converging in this hub of friendship, a pattern has become clear: there are more hubs out there, more pockets of civilised space. Polo is conducting research into the origins of these hubs. They seek engineering crews to establish the seeds of new habitable bases, in order to observe how they might flourish and grow.
Communal Habitation Construct an Underwater Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
MP_CONSTRUCT3A

MISSION.CONSTRUCTION.MSHOP

The Joy of Home Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
Niche In the Stars Construct an Outpost The Space Anomaly itself is an ongoing project for Specialist Polo. They endlessly tinker with the design of their home: expanding, enhancing, welcoming more friends aboard. But these friends are only visitors. Polo has asked for a cooperative group of Travellers to fly to a specific planet and there build their own niche in the stars.
Terrestrial Homes Construct an Outpost Their own home eternally adrift, Polo and Nada ask for their friends to build what they cannot: static, solid, planetary bases. They seek engineering crews to prototype these terrestrial homes, and upload the creations for the Anomaly’s records.
Civilised Space Construct an Outpost As more and more realities intertwine aboard the Space Anomaly, Traveller iterations converging in this hub of friendship, a pattern has become clear: there are more hubs out there, more pockets of civilised space. Polo is conducting research into the origins of these hubs. They seek engineering crews to establish the seeds of new habitable bases, in order to observe how they might flourish and grow.
Communal Habitation Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
MP_CONSTRUCT3B

MISSION.CONSTRUCTION.MSHOP

The Joy of Home Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
Niche In the Stars Construct an Outpost The Space Anomaly itself is an ongoing project for Specialist Polo. They endlessly tinker with the design of their home: expanding, enhancing, welcoming more friends aboard. But these friends are only visitors. Polo has asked for a cooperative group of Travellers to fly to a specific planet and there build their own niche in the stars.
Terrestrial Homes Construct an Outpost Their own home eternally adrift, Polo and Nada ask for their friends to build what they cannot: static, solid, planetary bases. They seek engineering crews to prototype these terrestrial homes, and upload the creations for the Anomaly’s records.
Civilised Space Construct an Outpost As more and more realities intertwine aboard the Space Anomaly, Traveller iterations converging in this hub of friendship, a pattern has become clear: there are more hubs out there, more pockets of civilised space. Polo is conducting research into the origins of these hubs. They seek engineering crews to establish the seeds of new habitable bases, in order to observe how they might flourish and grow.
Communal Habitation Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
MP_CONSTRUCT4A

MISSION.CONSTRUCTION.MSHOP

The Joy of Home Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
Niche In the Stars Construct an Outpost The Space Anomaly itself is an ongoing project for Specialist Polo. They endlessly tinker with the design of their home: expanding, enhancing, welcoming more friends aboard. But these friends are only visitors. Polo has asked for a cooperative group of Travellers to fly to a specific planet and there build their own niche in the stars.
Terrestrial Homes Construct an Outpost Their own home eternally adrift, Polo and Nada ask for their friends to build what they cannot: static, solid, planetary bases. They seek engineering crews to prototype these terrestrial homes, and upload the creations for the Anomaly’s records.
Civilised Space Construct an Outpost As more and more realities intertwine aboard the Space Anomaly, Traveller iterations converging in this hub of friendship, a pattern has become clear: there are more hubs out there, more pockets of civilised space. Polo is conducting research into the origins of these hubs. They seek engineering crews to establish the seeds of new habitable bases, in order to observe how they might flourish and grow.
Communal Habitation Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
MP_CONSTRUCT4B

MISSION.CONSTRUCTION.MSHOP

The Joy of Home Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
Niche In the Stars Construct an Outpost The Space Anomaly itself is an ongoing project for Specialist Polo. They endlessly tinker with the design of their home: expanding, enhancing, welcoming more friends aboard. But these friends are only visitors. Polo has asked for a cooperative group of Travellers to fly to a specific planet and there build their own niche in the stars.
Terrestrial Homes Construct an Outpost Their own home eternally adrift, Polo and Nada ask for their friends to build what they cannot: static, solid, planetary bases. They seek engineering crews to prototype these terrestrial homes, and upload the creations for the Anomaly’s records.
Civilised Space Construct an Outpost As more and more realities intertwine aboard the Space Anomaly, Traveller iterations converging in this hub of friendship, a pattern has become clear: there are more hubs out there, more pockets of civilised space. Polo is conducting research into the origins of these hubs. They seek engineering crews to establish the seeds of new habitable bases, in order to observe how they might flourish and grow.
Communal Habitation Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
MP_CONSTRUCT4C

MISSION.CONSTRUCTION.MSHOP

The Joy of Home Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
Niche In the Stars Construct an Outpost The Space Anomaly itself is an ongoing project for Specialist Polo. They endlessly tinker with the design of their home: expanding, enhancing, welcoming more friends aboard. But these friends are only visitors. Polo has asked for a cooperative group of Travellers to fly to a specific planet and there build their own niche in the stars.
Terrestrial Homes Construct an Outpost Their own home eternally adrift, Polo and Nada ask for their friends to build what they cannot: static, solid, planetary bases. They seek engineering crews to prototype these terrestrial homes, and upload the creations for the Anomaly’s records.
Civilised Space Construct an Outpost As more and more realities intertwine aboard the Space Anomaly, Traveller iterations converging in this hub of friendship, a pattern has become clear: there are more hubs out there, more pockets of civilised space. Polo is conducting research into the origins of these hubs. They seek engineering crews to establish the seeds of new habitable bases, in order to observe how they might flourish and grow.
Communal Habitation Construct an Outpost Polo and Nada both claim that creating a home with friends is a joy unlike any other. They seek an engineering crew of Travellers to venture out into the universe and construct something joyful together.
MP_DEPOT_RAID

MISSION.ROBOTKILL.MSHOP

Network Compromises Raid a Planetary Depot A disturbance has been detected in the Sentinel hive mind. A terminal in a mining facility exhibits anomalous tendencies, and may reveal the location of Sentinel material depots if probed.

Access the vulnerable terminal to locate and destroy a depot. <FUEL>WARNING:<> Sentinel forces may response with extreme hostility.

Unconscious Connectivity Raid a Planetary Depot Priest Entity Nada has been troubled by dreams of reconnection, experiencing apparent glimpses of both Korvax and Sentinel networks in their unconscious mind. A set of coordinates has recurred in these dreams, which Nada believes must have leaked from a compromised Sentinel terminal.

Access the vulnerable terminal to locate and destroy a depot. <FUEL>WARNING:<> Sentinel forces may response with extreme hostility.

Starvation Tactics Raid a Planetary Depot Sentinel forces endlessly pursue the Space Anomaly, converging upon any location where it lingers. Nada and Polo, striving to outmanoeuvre their pursuers, have sabotaged a terminal in a planetary facility. A resourceful team should be able to exploit the terminal to locate a hidden Sentinel depot.

Access the vulnerable terminal to locate and destroy a depot. <FUEL>WARNING:<> Sentinel forces may response with extreme hostility.

Non-Compliant Analysis Raid a Planetary Depot A disturbance has been detected in the Sentinel hive mind. A terminal in a mining facility exhibits anomalous tendencies, and may reveal the location of Sentinel material depots if probed.

Access the vulnerable terminal to locate and destroy a depot. <FUEL>WARNING:<> Sentinel forces may response with extreme hostility.

Eye to Eye Raid a Planetary Depot A disturbance has been detected in the Sentinel hive mind. A terminal in a mining facility exhibits anomalous tendencies, and may reveal the location of Sentinel material depots if probed.

Access the vulnerable terminal to locate and destroy a depot. <FUEL>WARNING:<> Sentinel forces may response with extreme hostility.

MP_DIGSITE

MISSION.CRESCAN.MSHOP

Skeletons in Time Unearth Ancient Bones Time is a nebulous dimension for Nada and Polo. They wish to study a natural relic from the distant past - something truly ancient, to give context to the present. They seek a research crew to excavate the burial grounds of ancient creatures and extract data from any <SPECIAL>Epic<> or <STELLAR>Legendary<>-graded bones discovered. The crew is free to keep the physical specimens.
Skeletal Legacy Unearth Ancient Bones Nada and Polo are classifying the biology of the universe, focusing on the most interesting patterns. They have found a potential link between a living species on one planet, and an extinct ancestor in an entirely separate system. To confirm the relation, they require skeletal scans from <SPECIAL>Epic<> or <STELLAR>Legendary<>-graded bones discovered in this system. The crew is free to keep the physical specimens.
Exhuming the Ancients Unearth Ancient Bones Nada is undertaking research into biological disease. Their study compares the properties of organic pathogens against the viruses that can afflict their own artificial physiology. To better understand the origin of these diseases, they require skeletal scans from ancient creatures - specifically, scans from <SPECIAL>Epic<> or <STELLAR>Legendary<>-graded bones. The research crew is free to keep the physical specimens.
The Spine of History Unearth Ancient Bones Time is a nebulous dimension for Nada and Polo. They wish to study a natural relic from the distant past - something truly ancient, to give context to the present. They seek a research crew to excavate the burial grounds of ancient creatures and extract data from any <SPECIAL>Epic<> or <STELLAR>Legendary<>-graded bones discovered.
Restless Ancestors Unearth Ancient Bones Time is a nebulous dimension for Nada and Polo. They wish to study a natural relic from the distant past - something truly ancient, to give context to the present. They seek a research crew to excavate the burial grounds of ancient creatures and extract data from any <SPECIAL>Epic<> or <STELLAR>Legendary<>-graded bones discovered.
MP_FEEDING

MISSION.CRESCAN.MSHOP

Simple Fauna Tame Wild Creatures Polo's fascination with simple fauna seems limitless. At what level of intelligence do creatures begin to exhibit traits such as greed, deceit, manipulation? How can the evolution of such traits be avoided? Polo requests ground crew get closer to these creatures, earn their trust, and study their habits.
Biological Intrigue Tame Wild Creatures Priest Entity Nada, examining their own definition of 'life', wishes to study the psychology of biological lifeforms. They posit that all biological life is enslaved by the demands of organic tissue, and will compromise other motivations in pursuit of nourishment. Nada calls upon their Traveller friends to examine the response of wildlife to strangers, and report on how creatures can be tamed through food.
Delectable Domestication Tame Wild Creatures Priest Entity Nada, examining their own definition of 'life', wishes to study the psychology of biological lifeforms. They posit that all biological life is enslaved by the demands of organic tissue, and will compromise other motivations in pursuit of nourishment. Nada calls upon their Traveller friends to examine the response of wildlife to strangers, and report on how creatures can be tamed through food.
Animalistic Appetities Tame Wild Creatures Priest Entity Nada, examining their own definition of 'life', wishes to study the psychology of biological lifeforms. They posit that all biological life is enslaved by the demands of organic tissue, and will compromise other motivations in pursuit of nourishment. Nada calls upon their Traveller friends to examine the response of wildlife to strangers, and report on how creatures can be tamed through food.
Untamed Palates Tame Wild Creatures Priest Entity Nada, examining their own definition of 'life', wishes to study the psychology of biological lifeforms. They posit that all biological life is enslaved by the demands of organic tissue, and will compromise other motivations in pursuit of nourishment. Nada calls upon their Traveller friends to examine the response of wildlife to strangers, and report on how creatures can be tamed through food.
MP_FIEND_HUNT

MISSION.FIEND.MSHOP

Biological Horror Eliminate Planetary Monstrosities Despite Nada and Polo's best efforts to study the universe impartially, they recognise that some strands of life are... different. A specific variety of biological entity seems to evoke horror in all other living things it encounters. Courageous away teams are required to directly confront this horror and report back its most unnerving qualities.
A Monstrous Pattern Eliminate Planetary Monstrosities All things are patterns, but some patterns are more prevalent than others. An alarming prevalence of whispering eggs has been observed across the universe, again and again, often clustered around derelict facilities. Nada and Polo need Travellers to investigate these eerie breeding grounds, and eliminate the monstrosities nesting there.
Erroneous Evolution Eliminate Planetary Monstrosities Despite Nada and Polo's best efforts to study the universe impartially, they recognise that some strands of life are... different. A specific variety of biological entity seems to evoke horror in all other living things it encounters. Courageous away teams are required to directly confront this horror and report back its most unnerving qualities.
Burrowing Terror Eliminate Planetary Monstrosities Despite Nada and Polo's best efforts to study the universe impartially, they recognise that some strands of life are... different. A specific variety of biological entity seems to evoke horror in all other living things it encounters. Courageous away teams are required to directly confront this horror and report back its most unnerving qualities.
The Whispering Swarm Eliminate Planetary Monstrosities Despite Nada and Polo's best efforts to study the universe impartially, they recognise that some strands of life are... different. A specific variety of biological entity seems to evoke horror in all other living things it encounters. Courageous away teams are required to directly confront this horror and report back its most unnerving qualities.
MP_FIEND_HUNT2

MISSION.FIEND.MSHOP

Biological Horror Eliminate Planetary Monstrosities Despite Nada and Polo's best efforts to study the universe impartially, they recognise that some strands of life are... different. A specific variety of biological entity seems to evoke horror in all other living things it encounters. Courageous away teams are required to directly confront this horror and report back its most unnerving qualities.
A Monstrous Pattern Eliminate Planetary Monstrosities All things are patterns, but some patterns are more prevalent than others. An alarming prevalence of whispering eggs has been observed across the universe, again and again, often clustered around derelict facilities. Nada and Polo need Travellers to investigate these eerie breeding grounds, and eliminate the monstrosities nesting there.
Erroneous Evolution Eliminate Planetary Monstrosities Despite Nada and Polo's best efforts to study the universe impartially, they recognise that some strands of life are... different. A specific variety of biological entity seems to evoke horror in all other living things it encounters. Courageous away teams are required to directly confront this horror and report back its most unnerving qualities.
Burrowing Terror Eliminate Planetary Monstrosities Despite Nada and Polo's best efforts to study the universe impartially, they recognise that some strands of life are... different. A specific variety of biological entity seems to evoke horror in all other living things it encounters. Courageous away teams are required to directly confront this horror and report back its most unnerving qualities.
The Whispering Swarm Eliminate Planetary Monstrosities Despite Nada and Polo's best efforts to study the universe impartially, they recognise that some strands of life are... different. A specific variety of biological entity seems to evoke horror in all other living things it encounters. Courageous away teams are required to directly confront this horror and report back its most unnerving qualities.
MP_PLANTKILL

MISSION.TREESCAN.MSHOP

Malicious Foliage Eliminate Hazardous Flora The Anomaly is abuzz with news from visiting Travellers. They whisper stories of malicious foliage lashing out at unwary explorers, damaging flesh and equipment alike. Nada and Polo sympathise with their Traveller friends, and seek a crew of biological agents to help cull this troublesome threat.
Bloodthirsty Plants Eliminate Hazardous Flora Certain plants in the universe exhibit a taste for blood, elevating them beyond their assigned position in the food chain. Nada and Polo are curious about these divergent, role-defying plants, and wish to study their survival instincts and capabilities.
A Floral Menace Eliminate Hazardous Flora Certain plants in the universe exhibit a taste for blood, elevating them beyond their assigned position in the food chain. Nada and Polo are curious about these divergent, role-defying plants, and wish to study their survival instincts and capabilities.
Herbivorous Bloodshed Eliminate Hazardous Flora Certain plants in the universe exhibit a taste for blood, elevating them beyond their assigned position in the food chain. Nada and Polo are curious about these divergent, role-defying plants, and wish to study their survival instincts and capabilities.
Roots of Aggression Eliminate Hazardous Flora Certain plants in the universe exhibit a taste for blood, elevating them beyond their assigned position in the food chain. Nada and Polo are curious about these divergent, role-defying plants, and wish to study their survival instincts and capabilities.
MP_SPACEBATTLE

MISSION.BOUNTYHARD.MSHOP

Scourge Cleansing Hunt Dangerous Pirates A gang of hostile outlaws has been terrorising an entire star system, intercepting trade vessels and starving the local population of supplies.

Nada and Polo are distressed by this, and wish to make the universe just a little more pleasant. They seek a squadron of battle-hardened Travellers to eradicate this pirate menace.

Renegade Squadrons Hunt Dangerous Pirates For some time, Specialist Polo has been observing a rivalry between two alien communities, hoping for a peaceful resolution. Unfortunately, one of the groups has taken up arms, and the conflict has turned violent. Polo now seeks a group of Travellers to engage the aggressive squadron in combat, and put an end to this violence.
The Might of Friendship Hunt Dangerous Pirates A well-organised crew of pirates has been causing havoc in a nearby star system, claiming none can defeat them in space combat. Polo and Nada, studying both the motivations and mettle of their Traveller friends, request an armed squadron to confront these arrogant outlaws and challenge their boastful claim.
Scurrilous Skies Hunt Dangerous Pirates A gang of hostile outlaws has been terrorising an entire star system, intercepting trade vessels and starving the local population of supplies.

Nada and Polo are distressed by this, and wish to make the universe just a little more pleasant. They seek a squadron of battle-hardened Travellers to eradicate this pirate menace.

Blight Across the Stars Hunt Dangerous Pirates A gang of hostile outlaws has been terrorising an entire star system, intercepting trade vessels and starving the local population of supplies.

Nada and Polo are distressed by this, and wish to make the universe just a little more pleasant. They seek a squadron of battle-hardened Travellers to eradicate this pirate menace.

Additional data

Multiplayer mission data can be found in METADATA/SIMULATION/MISSIONS/MULTIPLAYERMISSIONTABLE.MBIN

Translations can be found in LANGUAGE/NMS_LOC4_<language>.MBIN, LANGUAGE/NMS_LOC5_<language>.MBIN & LANGUAGE/NMS_UPDATE3_<language>.MBIN

References

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